SWTOR Field Dossier
Star Wars: The Old Republic icon

Star Wars: The Old Republic

A galaxy-spanning MMO where class stories feel cinematic, choices carry weight, and the war between Republic and Empire never cools.

The Old Republic Archives

Legacy of the Force

Eight class stories weave into a single, galaxy-scale conflict. Each path is a different lens on the same war, from covert agents to Sith juggernauts.

Star Wars: The Old Republic key art
Order & Chaos Republic vs Empire

Mini Review - Positives

Star Wars: The Old Republic remains one of the strongest narrative-driven MMOs available. Its fully voiced origin stories, rich Star Wars storytelling, and expansive post-launch content make it a game that is still well worth playing years after release.

  • Outstanding Storytelling
  • Expansive, Ongoing Content
  • Strong Star Wars Atmosphere
  • Stylised Visuals That Age Well

Review - Positives

Legacy of the Force

Star Wars: The Old Republic is a game I’ve found myself returning to time and time again since its launch in 2011. In 2026, a few friends and I decided to jump back in once more, and this time I chose the Imperial Agent — an origin story I had never fully completed. It felt like the perfect opportunity to finally experience it from beginning to end, and it quickly reminded me why this game continues to endure.

The Imperial Agent is one of eight fully realised Origin Stories available at character creation. On the Sith side, players can choose from the Bounty Hunter, Sith Inquisitor, or Sith Warrior, while the Republic offers the Jedi Knight, Jedi Consular, Smuggler, and Trooper. What follows after character creation is one of the finest Star Wars narratives ever put into a game. Fully voiced cutscenes, strong character writing, and meaningful choices immerse you completely in the galaxy, making each origin story feel like its own standalone Star Wars saga.

Each Origin Story is split into three chapters, typically taking around 30–40 hours to complete. Alongside this, every planet you visit features its own storyline, which is well worth experiencing on a first playthrough. On subsequent runs, these can be skipped to streamline progression without losing the core narrative. The quality of the writing across the origin stories is consistently high — some may stand out more than others, but any differences come down to minor preference rather than quality.

Once your origin story concludes, the game’s expansions take centre stage. Rise of the Hutt Cartel, Forged Alliances, and Shadow of Revan expand the narrative further, adding new chapters for both you and your companions. This is followed by the larger, more transformative expansions — Knights of the Fallen Empire, Knights of the Eternal Throne, Onslaught, and Legacy of the Sith — which dramatically reshape the game and provide hundreds of hours of additional content. Throughout it all, a strong Star Wars musical score reinforces the atmosphere and emotional beats, while the game’s stylised visual design has aged remarkably well, holding up far better than many MMOs of its era.

War Table

Frontlines & Flashpoints

Planetary arcs, strike missions, and flashpoints layer the MMO backbone with cinematic set-pieces.

Star Wars: The Old Republic cinematic artwork
Galactic Theatre Heroes & Legends

Flashpoint Notes - Mini Critique

Star Wars: The Old Republic delivers strong story content, but its MMO foundations show their age. Repetitive combat, uninspired side quests, and an uneven group-play experience can detract from an otherwise excellent narrative-driven game.

  • Weak Side Quests
  • Flashpoints Lose Their Story With Random Groups
  • Repetitive Tab-Target Combat
  • Over-Reliance on the Cartel Market

Frontlines Review - Critique

Star Wars: The Old Republic does stumble in a few key areas, most notably in its side content and core combat loop. Side quests fall firmly into classic MMO territory — fetch-and-carry tasks, kill objectives, and filler content that offers little in the way of meaningful rewards or narrative depth. Even when levelling, I rarely found a reason to engage with them, as simply progressing through an Origin Story provides more than enough experience. If you do need a boost, running a Flashpoint via the group finder is far more efficient and engaging.

Flashpoints themselves — the game’s dungeons and raids — are a mixed experience. They often feature genuinely interesting stories and set-pieces and are great fun when played with friends. However, when grouped with random players, the narrative is usually skipped entirely, with groups sprinting through content as fast as possible. This leaves story-focused players with an awkward choice: solo the Flashpoint in story mode with a powerful droid companion that removes most of the challenge, or rely on friends to experience the content as intended. It’s an unfortunate compromise for a game that places such emphasis on storytelling.

Combat is another weak point. SWTOR uses a traditional tab-target MMO system that will feel very familiar to anyone who has played similar games — cycling through abilities in a set rotation until the fight is over. It becomes repetitive quickly, and I found myself gravitating toward stealth-based classes simply to bypass as much combat as possible. When players actively try to avoid a core system, it’s a sign that it lacks depth or engagement.

The game has improved its presentation with the addition of the Outfitter system, allowing players to customise their appearance independently of their equipped gear — a very welcome quality-of-life feature. Unfortunately, the most visually striking outfits are largely locked behind the Cartel Market. Many updates focus heavily on new cosmetic items rather than playable content, and at times it feels as though shop updates are the headline feature of a patch. That said, SWTOR is free to play, and ongoing monetisation is clearly how the developers keep the game running.

Data Vault

Archives & Holocrons

Developer notes, system requirements, and the official summary all in one place.

Final Thoughts

Overall, I genuinely enjoy Star Wars: The Old Republic. It’s a game I return to time and again, primarily for the stories it offers, which remain its greatest strength. That said, the experience can become repetitive over time, and I often find myself drifting away once that repetition sets in. This is very much a game where the narrative does all the heavy lifting.

If you’re a Star Wars fan, however, this is an easy recommendation. With fully voiced stories, memorable characters, and a huge amount of content available at no cost, there’s very little reason not to give it a try. Even if you only play through a single Origin Story, it’s well worth the time.

HoloNet Broadcast

News & Promotions

Latest dispatches from the galaxy and any active store promos.